Unreal Engine – Tower Defense Starter Kit

Author redzz
Unreal Engine – Tower Defense Starter Kit

Unreal Engine – Tower Defense Starter Kit

**NEW FEATURES (v2.20)**

[v1.0 Edition]

• Multiple types of AI Wave Spawning systems, with support for both Endless waves & repeating wave cycles with escalating difficulties

• Towers: Machine Gun, Shockwave, Laser, Tesla, Sniper, Artillery, Boost, & Mining Tower

• Enemy AI: Tank, Healer, Rusher, Ranged, & Tower Disabler

• Tower Abilities: Overdrive & Repair

• Global Abilities: Airstrike, Tower Guardians, Proximity Mines, & Regen Field

• Branching Upgrade Paths for Towers

• Special Waves that spawn Bosses at the end

• Grid Generators with drag & drop support to create grid cells for tower placement

• Main menu with level selection & persistent map unlocks across multiple sessions

• Loadout menu for selecting towers & global abilities at mission start

• Supports spline-based multi-lane paths & navmesh-based pathfinding

Technical Details

• Modular components are employed throughout the toolkit to handle special functionalities & aid in the creation of new variations to existing entities with minimal coupling.

• The Wave Manager allows complete customization of waves through parameters including Enemy Type, Number Of Units
Asset Details:
  • Current Version: 4.26
  • More Info: https://www.unrealengine.com/marketplace/en-US/product/tower-defense-starter-kit

Download links:
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