Unreal Engine – Inventory for Battle Royale

Author redzz
Unreal Engine – Inventory for Battle Royale

Unreal Engine – Inventory for Battle Royale

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All system designs are dynamic to be easy add new items. It was also designed to be easy to integrate with other projects.

FEATURES:

• Multiplayer Support

• Easy to add new Items

• Easy to migrate to your Project

• Clean and organized Blueprints with Notes

• Customize Rarity Color via Data Table

• Inventory System

• Health, Shield and Damage System

• Crafting Station System

• Loot Chest System

• Weapons System

• Item Rarity System

• Consumable System

• Notification System

Technical Details

ITEMS (Blueprint and Icon):

Consumables:

• First Med Kit

• Med Kit

• Green Potion

• Purple Potion

• Red Potion

Weapons:

• Pistol

• Assault Rifle

• Sniper Rifle

• Rocket launcher

• Shotgun

• Grenade

• Knife

Ammo:

• Pistol Ammo

• Assault Rifle Ammo

• Sniper Rifle Ammo

• Rocket Launcher Ammo

• Shotgun Ammo 

Number of Blueprints: 104

Input: Mouse and Keyboard

Network Replicated: Yes

Supported Development Platforms: Windows, Mac, Linux

Supported Target Build Platforms: Windows, Mac, Linux

Documentation Videos:

Important/Additional Notes: This is not a full Battle Royale mode.

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Asset Details:
  • Current Version: 4.21 - 4.27
  • More Info: https://www.unrealengine.com/marketplace/en-US/product/inventory-for-battle-royale

Download links:
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