Unreal Engine – GOOD FX : Rain
Unreal Engine – GOOD FX : Rain
GOOD RAIN system is split two blueprint to use individually.
GoodRain_Environment is BP actor for environment,drag it to scene and tweak parameter,but basically rain area is
fixed.
GoodRain_Component is BP component and attach to actor to use,and then rain location is base on actor attached
Technical Details
Features:This rain is 3D type ( mesh & particle )Spawn splash particle base on mesh collision.All have 3 LOD's.Tweak parameter (amount of rain / rain tilt intensity / color / drop speed......)
Limitation :No offer material to interact with environment"Area of rain" oversized may cause performance issue.The maximum number of bp cull volume is 10.v1.1~1.2 Release Note :Update BP Cull Volume . To cull unnecessary rain area. (e.g. Inside house. )(Limitation: 10 Blueprint cull can functional.)PACKAGE:Number of Level : 1Number of Blueprint: 3Number of Particles : 3Number of Materials: 12Number of Material Instance : 0Number of Material Function : 3Number of Textures : 10 ( 256 ~ 512 px )Number of Meshes : 2 ( max triangle : 92)Number of Sound wave : 2Number of Sound cue : 1
Network Replicated: No
Supported Development Platforms: Desktop
Supported Engine Version :
Asset Details:
- Current Version: 4.18 - 4.27
- More Info: https://www.unrealengine.com/marketplace/en-US/product/good-rain
Download links:
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