Unreal Engine – Ambient Physical Decoration And Destruction
Unreal Engine – Ambient Physical Decoration And Destruction
Preview: The set contains 11 decoration items that feature sound and destruction effects. All items are all self made and textured 3D objects. All sounds are self recorded with a TASCAM mobile recorder.Modified character features stable walking over collision objects a "grab" mechanism as also a custom shooting logic with a custom projectile. However these are just in this package to demonstrate the physical objects.
Technical Details
Documentation:
The features of this set are:
11 textured 3D models that are used in 11 Blueprints
125 self recorded collision sounds set up in 12 sound cues
10 unique mapped Materials and 3 tile-able Materials using a total of 41 textures
• 1x 512
• 12x 1024
• 28x 2048
11 Blueprints for physical decoration derived from one base class
• implemented logic to play sounds at collision
• all 11 blueprints derive from one base class
• with option to make objects breakable
• pitch downshift when objects get scaled up
• color tinting, either manually or randomized via seed
• one tint-able standard shader with detailtexture and tint mask option
• one tint-able opaque glass shader with detail texture and tint mask option
Als
Asset Details:
- Current Version: 4.13 - 4.27
- More Info: https://www.unrealengine.com/marketplace/en-US/product/ambient-physical-decoration
Download links:
Comments
Add comment
Tags
Archive
« November 2024 » | ||||||
---|---|---|---|---|---|---|
Mon | Tue | Wed | Thu | Fri | Sat | Sun |
1 | 2 | 3 | ||||
4 | 5 | 6 | 7 | 8 | 9 | 10 |
11 | 12 | 13 | 14 | 15 | 16 | 17 |
18 | 19 | 20 | 21 | 22 | 23 | 24 |
25 | 26 | 27 | 28 | 29 | 30 |
Vote
New Daz3D, Poser stuff
New Books, Magazines