Unreal Engine – Sharur's Underwater Temple

Author redzz
Unreal Engine – Sharur's Underwater Temple

Unreal Engine – Sharur's Underwater Temple

Ancient Greece Underwater Temple set. 50 Meshes, including temple base, pillars, blocks, walls, and an altar. Geometrical Foliage in order to reduce overdraw, increase performance, and make it more suitable for VR titles. A few Particle Effects to add a little extra to the environment. Based on the lovely concept by Aimee Correia.

Preview:

Technical Details

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Features:

50 Meshes and 2 Particle Effects
Landscape
Demonstration level
Geometrical Foliage to reduce overdraw and increase performance for VR.

Texture Sizes:

45 4096x4096
19 2048x2048
2 1024x1024
2 512x1024
4 512x512
1 256x16 (LUT)

Collision: Yes, auto generated
Vertex Count: 4 to 10,933
LODs: Yes, 3 levels of 100%, 50%, 25%
Number of Meshes: 50
Number of Materials and
Asset Details:
  • Current Version: 4.19 - 4.27
  • More Info: https://www.unrealengine.com/marketplace/en-US/product/sharur-s-underwater-temple

Download links:
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