Unreal Engine – Fight Component

Author comp12345
2022-01-27
1 049
0
Unreal Engine – Fight Component

Unreal Engine – Fight Component

Fight Component is a simple and flexible fistfight system that was created for the most convenient transfer and connection to your project. The product has a blueprint component that implements all the logic of fisticuffs, as well as several auxiliary bluprints (such as: AnimNotify, Interface, Enumerations, Structures), which are required for the correct operation of the main component.


Technical Details

Features:

Targeting system

Stealth kill system

Real-time debugging system

AI spawn system

Basic blocking system of the punch

Basic AI

Fully replicated code

Fully commented code

Easy integration into another project

Number of Blueprints:

20

Input:

Keyboard, Mouse

Network Replicated:

Yes

Number of Animations:

61

Scaled to Epic skeleton:

Yes

Number of Audio Waves:
 
21

Number of Audio Cues:
 
2

Sample rate / bit rate:
 
44.1 kHz, 16bit Stereo WAVs 

Do Sound FX loop:
 
Yes 

Supported Development Platforms:

Windows:

Yes

Mac:

N/A

Documentation:


Click Me

Trailer:


Click Me
Asset Details:
  • Current Version: 4.16 - 4.27
  • More Info: https://www.unrealengine.com/marketplace/en-US/product/fight-component

Download links:
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