Unreal Engine – Fight Component

Unreal Engine – Fight Component
Fight Component is a simple and flexible fistfight system that was created for the most convenient transfer and connection to your project. The product has a blueprint component that implements all the logic of fisticuffs, as well as several auxiliary bluprints (such as: AnimNotify, Interface, Enumerations, Structures), which are required for the correct operation of the main component.
Technical Details
Features:
Targeting system
Stealth kill system
Real-time debugging system
AI spawn system
Basic blocking system of the punch
Basic AI
Fully replicated code
Fully commented code
Easy integration into another project
Number of Blueprints:
20
Input:
Keyboard, Mouse
Network Replicated:
Yes
Number of Animations:
61
Scaled to Epic skeleton:
Yes
Number of Audio Waves:
21
Number of Audio Cues:
2
Sample rate / bit rate:
44.1 kHz, 16bit Stereo WAVs
Do Sound FX loop:
Yes
Supported Development Platforms:
Windows:
Yes
Mac:
N/A
Documentation:
Click Me
Trailer:
Click Me
Asset Details:
- Current Version: 4.16 - 4.27
- More Info: https://www.unrealengine.com/marketplace/en-US/product/fight-component
Download links:
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