Unreal Engine – Tornadoes VFX Pack
Unreal Engine – Tornadoes VFX Pack
Just
drag and drop
a blueprint with a tornado (or use "spawn actor from class") and adjust the parameters.
Epic MegaJam 2020
: Sponsor
VIDEO PREVIEW
Tutorials
:
Using and adjusting tornadoes
UPDATE
: Create your own tornado : Example 1 [Request] / Example 2
Add a tornado in a
realistic environment
Features:
11 tornadoes are already included ( Water, Wind, Fire, Earth, Electricity, Blood, Darkness, Light, Futuristic, Poison, and Candy)
Just adjust variables to change: Height, Thickness, CloudsDensity
Choose a duration or activate "endless".
Orient your tornado and adjust the speed (0 = stationary)
If you want to adapt the colors and the amount of particles, you can easily customize the effects
The "parent" blueprint allows you to add your own code for all tornadoes at once. Then add your specific codes for each kind of tornado!
Create your own tornado by assembling the different effects included and adjusting the parameters.
Technical Details
The effects are created with
Niagara
, you will find a folder with reworked effects/blueprints for VR and mobiles (
shader complexity : Fully green
).
May need optimization work for Autonomous VR Headset
Mobiles
: Use VR blueprints for better performance .
VR
: Currently, you will need to disable Instanced Stereo.
Type of Emitters:
(CPU)
Number of Unique Effects:
28 + 10 (Update)
LODs:
(Yes)
Number of Materials:
21
Number of Textures:
24
Number of Blueprints:
14 (+12 VR)
Number of Unique Meshes:
11
Supported Development Platforms:
Windows: (Yes)
Mac: (Not tried)
Documentation:
Take a look at my tutorials on my youtube channel
Support :
[email protected]
Important/Additional Notes:
For VR, make sure « instanced stereo » is disabled.
Asset Details:
- Current Version: 4.25 - 4.27
- More Info: https://www.unrealengine.com/marketplace/en-US/product/tornadoes-vfx-pack
Download links:
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