Unity Assets

Author Alex
Unity Asset – UniFBX (2) v2.3.1
Sometimes, we need to load 2D/3D assets at runtime in our unity application. We can do this by saving it into the Resources folder in the unity editor and they’ll be availables after compilation to load them at any time. The Asset Bundles is an option to store assets to load them from a hard disc, an sdcard or, even, a server location. However, all these options need to use unity editor and, the asset bundles case, Unity Pro Edition is required.
Archive
«    November 2025    »
MonTueWedThuFriSatSun
 12
3456789
10111213141516
17181920212223
24252627282930
May 2025 (1)
April 2025 (1)
October 2023 (1)
May 2023 (1)
February 2023 (518)
January 2023 (531)
Vote
Upgrade to Premium