Unity Assets

Author Alex
Unity Asset – psai® Music Engine Pro
psai® is the first dedicated Interactive Music Engine on Unity. It enables you to achieve highly interactive music which adapts automatically to your gameplay, whilst making the process of creating and controlling the music as easy and convenient as possible. No coding required.
Author Alex
Unity Asset – ArchVizPRO Interior Vol.5
ArchVizPRO Interior Vol.5 brings to you a modern chalet, build in every single detail.
Author Alex
Unity Asset – ZOMBIE Fisherman
A high-quality animated zombie character for your games.
Author Alex
Unity Asset – Population System PRO
Population System - allows you to quickly create different groups of people such as: 1. Walking people, 2. Talking people, 3. Audience, 4. Audience path (NEW FUNCTION).
Author Alex
Unity Asset – The Hunt – Cyberpunk Pack
The Hunt is a next-gen Unity3D project that explores new ways of asset creation. At beffio studio, we want to provide you with an experience that will inspire you to create something amazing in AAA quality. We have spent a lot of time on the idea, concept art, execution & even music composition, to give an asset of revolutionary quality, a tool to make your own story, using The Hunt content.
Author Alex
Unity Asset – Easy Wall Collider
Block out your level colliders in a matter of seconds! Draw a polygon around your level, and this script automatically generates box and capsule colliders matching the shape.
Author Alex
Unity Asset – Octave3D-Level Design
The Essential Level Design Plugin for Unity! Octave3D is currently being used in the development of The End of the Sun, a first-person exploration and adventure story-based game in which the action takes place in the Slavic world.
Author Alex
Unity Asset – Christmas Log Village Pack (Interior / Exterior) – VR/Mobile
This Christmas themed pack contains everything you need to build a wonderful snowy village!
Author Sonya
Unity Asset – Bakery Real-Time Preview
RTPreview is a real-time ray tracing plugin for Bakery Lightmapper that makes it possible to quickly visualize and tweak lighting for future lightmaps before baking them. RTPreview is not a production renderer, but a "how lightmapper sees your scene" kind of view. What you will see is what every traced ray sees in Bakery, meaning its main purpose is fine-tuning lighting and making sure your geometry and materials are properly represented.
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