Game Development
SuperTurrets is a complete targeting system ready for all kind of situations as RTS games, tower defense games or mouse controlled tanks and it is compatible with 3D and 2D games.
UGUI Super ScrollView gives easily-customizable ScrollView, based on UGUI ScrollRect. It is a set of C# scripts to help you create ScrollView that you need. It's very powerful and highly optimized for performance.
Destructible Props Pack contains 37 high quality objects. All 3d models are textured and has albedo, glossiness, metallic, and normal maps (textures resolution from 1024*1024pix to 4096*4096pix). Every object is breakable and can be broken by two ways: by falling and by the weapon. All objects have sound and particle fx. All the models from this pack can also be used in mobile projects.
Collision Mesh Generator automatically turns complex meshes into a set of convex hulls that are suitable for realtime collision detection and raycasts, even on mobile devices. Unity only supports mesh to mesh collisions if at least one mesh is convex, so this is a required step even for high end platforms.
The UnDBreeze is a ACID NoSQL (embedded Key/Value storage) based data storage framework for Unity 4.x. It is based on DBreeze. DBreeze is high performance of CRUD operations database, and supports transactional, ACID-compliant, multi-threaded.
A collection of 320 high quality sound effects, suitable for casual / mobile games.
A low poly asset pack of characters, buildings, props, items and environment assets to create a fantasy based polygonal style game. Modular sections are easy to piece together in a variety of combinations.
The volume includes 8 particle systems designed for fire magic spells which are created by professional game artist.
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