Game Development

The water shaders can be used in devices that use OpenGL 2.0 and later.

Liquid Particles is a great starting point for creating video game water, blood and other liquids.

Highly detailed passenger jet airplane with PBR Materials. Rigged+ Animated. Animation blueprint included to pose each of the included animated parts. Includes three fictitious airline liveries inspired by real airlines, that can be tinted in different colours plus a default 'white' paint job that can be painted/tinted with custom tint masks.

This set "Photorealistic Landscapes Pack 3" includes highly detailed 64 km2 (8x8 km). These landscapes, will be eligible for next-gen games.

26 Stylized Projectiles that includes Spells, Bullets, Fireballs, Dark Magic, Arrows and much more. They are fantastic for PC and Mobile, and for a variety of genres and art styles. Goes well with Unique Magic Abilities Vol.1

The idea of Mesh Materializer is to generate and bake all possible data directly into mesh file: • Textures and color from material • Ambient Occlusion • Indirect Lighting • Lightmap data • Mesh thickness • Displace info

Shooter IO is multiplayer shooting arena game template which integrated UNET for networking
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