Game Development

Author Sonya
Unreal Engine Marketplace – Customizable Weapon Pack
This is a fully Customizable Weapon Pack containing 16 guns, 3 Knives and 15 Attachments also a complete custom weapon skin system
Author Alex
Unity Asset – POLYGON Farm – Low Poly 3D Art by Synty
Synty Studios Presents - A low poly asset pack of Buildings, Vehicles, Characters, Plants, and Props assets to create a Farm themed polygonal style game. Includes a detailed demo scene.
Author Sonya
Unreal Engine Marketplace – Ships Graveyard
Grave yard with old rusted ships, boats, and small seaside area. All assets created to correspond current gen games budgets.
Author Alex
Unreal Engine Marketplace – Hand Painted Textures Mega Bundle 250+
306 Hand painted tiled textures. Great for desktop or mobile games.
Author Sonya
Unreal Engine Marketplace – Medieval Stronghold Architecture
The Medieval Stronghold Architecture pack contains everything you need to build your very own modular stronghold. The package includes architectural modules for interior/exterior environment, plus goodies like furniture, vertex-paintable materials, and canvas for artists who wish to expand on it.
Author Sonya
Unity Asset – Animated Goblin Warrior
This character has 30 animations. Model with armor, 2 shields and 2 maces - 3,010 polygons, 5,402 triangles and 2,900 vertexes. Textures: diffuse, specular, and normals maps.
Author Sonya
Unity Asset – Toon RTS Units
Toon Low-Poly RTS Fantasy Units pack, Ideal for strategy games.
Author Sonya
Unity Asset – Hydra
The Greeks certainly knew how to come up with cool critters, Greek mythical beasts seem to have that awesomeness factor. Hydras are awesome in their lizardous glory, so cool cos they’re very hard to kill. It’s hard to say how many heads a Hydra starts with, but cut off one and two grow back in its place. Unless you’re really good at multitasking, the Hydra’s other heads are going to kill you while you’re trying to deal with just one of them.
Author Sonya
Unreal Engine Marketplace – Reef Kit
Fully customizable set of assets for creating an interesting living, breathing underwater scene. Each material instance uses a variety of settings to change the colour based on world location of foliage, wave height, wind speed and weight among other settings to bring your underwater game to life. Containing huge customization of the look of rocks, reaction of foliage on player character interaction and lots of static meshes to prevent
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