Game Development
A complete VR framework to develop VR applications such as games, VR experiences, Architectural Viz or product presentations. Implementing a huge variety of VR functionalities such as level management, menus, interact objects, panels, maps, catalogs...
Collection of mountains, buildings, low-poly foliage, piers, and boats to use for creating a vivid backdrop for your level.
RDS system is a pack that helps you to get a realistic and dynamic sky for the environment of your game.
Kinematic Character Controller a relatively low-level character controller solution that is not tied to any specific game genre and is made to be cleanly integrated into any project/architecture with as little friction or bloat as possible. Instead of using rigidbody physics, it uses a "collide and slide" algorithm that makes its movements perfectly fluid, precise and responsive. Note that its "kinematic" nature means that it will not get pushed
Female Templar Knight character for RPG games
Character Valkiria | Constains 7 animation.
Module power poles with dynamically created wires (spline-based) between poles
Quickly author architectural walk-through in VR, camera sequences, third person camera moving on fixed path, planet orbit paths, looping platforms, flying planes, steering cars, on-rail shooters, side-opening doors and much more.
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