Game Development
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A complete VR framework to develop VR applications such as games, VR experiences, Architectural Viz or product presentations. Implementing a huge variety of VR functionalities such as level management, menus, interact objects, panels, maps, catalogs...
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Collection of mountains, buildings, low-poly foliage, piers, and boats to use for creating a vivid backdrop for your level.
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RDS system is a pack that helps you to get a realistic and dynamic sky for the environment of your game.
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Kinematic Character Controller a relatively low-level character controller solution that is not tied to any specific game genre and is made to be cleanly integrated into any project/architecture with as little friction or bloat as possible. Instead of using rigidbody physics, it uses a "collide and slide" algorithm that makes its movements perfectly fluid, precise and responsive. Note that its "kinematic" nature means that it will not get pushed
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Female Templar Knight character for RPG games
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Character Valkiria | Constains 7 animation.
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Module power poles with dynamically created wires (spline-based) between poles
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Quickly author architectural walk-through in VR, camera sequences, third person camera moving on fixed path, planet orbit paths, looping platforms, flying planes, steering cars, on-rail shooters, side-opening doors and much more.
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