Learning C++ by Building Games with Unreal Engine 4, 2nd Edition (EPUB)

Author Ariel
2019-06-30
998
0
Learning C++ by Building Games with Unreal Engine 4, 2nd Edition (EPUB)

Learning C++ by Building Games with Unreal Engine 4, 2nd Edition

Learn the fundamentals of C++ programming with a fun-filled, practical guide and create your own games using Unreal Engine 4.

Key Features
• Gain foundational knowledge of C++ language and syntax while creating games with UE4
• Build 2D and 3D games having compelling user interfaces, game physics, and artificial intelligence
• Discover the latest trends in game development such as Virtual Reality, Augmented Reality, and AI

Book Description
Learning to program in C++ requires some serious motivation. Unreal Engine 4 (UE4) is a powerful C++ engine with a full range of features used to create top-notch, exciting games by AAA studios, making it the fun way to dive into learning C++17.

This book starts by installing a code editor so you can begin to write C++17 code. You will then get acquainted with important C++ aspects, such as variables and memory, if, else, and switch, looping, functions and macros, objects, classes, inheritance, and dynamic memory allocation. As we dig into more advanced C++17 concepts, you will also start to explore the functionality the UE4 engine has to offer. You will use the UE4 editor to create your own world, and then program in some seriously fun gameplay. We delve further to discuss building game features, pathfinding, behavior trees, and more, and introduce you to the basics of machine learning and neural networks. We go on to talk about improving UI feedback with UMG and audio. In this edition of the book, we add the latest VR and AR features along with procedural programming.

By the end of this book, you should have a good grasp of how to program in C++17.

What you will learn
• Learn the basics of C++ and also basic UE4 editing
• Learn your way around the UE4 editor and the basics of using C++ and Blueprints within the engine
• Learn how to use basic C++ containers and data structures to store your game data
• Create players, NPCs, and monsters
• Give information to users using the UE4 UMG UI system
• Gain a basic understanding of how to use procedural programming to give your game more replay value
• Learn how UE4 can help you build projects using the hottest new technologies, such as VR and AR

Who this book is for
If you are really passionate about games and have always wanted to write your own, this book is perfect for you. It will help you get started with programming in C++ and explore the immense functionalities of UE4.
English | February 5th, 2019 | ISBN: 1788476247 | 468 pages | EPUB | 64.23 MB

Download links:
Comments
Add comment
Add comment:
Your name:
Your E-Mail:
  • bowtiesmilelaughingblushsmileyrelaxedsmirk
    heart_eyeskissing_heartkissing_closed_eyesflushedrelievedsatisfiedgrin
    winkstuck_out_tongue_winking_eyestuck_out_tongue_closed_eyesgrinningkissingstuck_out_tonguesleeping
    worriedfrowninganguishedopen_mouthgrimacingconfusedhushed
    expressionlessunamusedsweat_smilesweatdisappointed_relievedwearypensive
    disappointedconfoundedfearfulcold_sweatperseverecrysob
    joyastonishedscreamtired_faceangryragetriumph
    sleepyyummasksunglassesdizzy_faceimpsmiling_imp
    neutral_faceno_mouthinnocent
I am not robot: *
Archive
«    November 2024    »
MonTueWedThuFriSatSun
 123
45678910
11121314151617
18192021222324
252627282930 
October 2023 (1)
May 2023 (1)
February 2023 (518)
January 2023 (532)
December 2022 (515)
November 2022 (504)
Vote
Upgrade to Premium